![]() ![]() you could have had a B+ rating to A if only you had the Main Event building with the Attack and Attack Defense together in one building and not the watered down current split. (the main prize is OK if only there were enough daily along with it to make it matter. So the Event is getting a C- Rating from me. The main prizes are just average similar or less than previous ones. You're offering drivel prizes that are totally ho hum to anyone in a higher Age who has played hard to win lots of the previous good prizes. Yet you fail to handle it in any meaningful way. Ive learned a lot about quests in my time playing the city building game. Getting stuck and not completing a quest is frustrating and sometimes costly. Completing the quest earns the player an array of prizes. Succeeding in quests is a daily challenge in the online game, Forge of Empires. You have nothing to offer them except power creep. Completing Quests in the Forge of Empires. Long time players cities are already full. Seems the fear of power creep has paralized Inno. if Foe is to make money, the prizes actually have to be better. Ennui setting in? I Want to still play Foe, I just do not find the recent Events worth the bother. ![]() The worst has been Halloween, and it seems the Halloween Event disease is affecting other Events too. The opposite is what Inno is doing to Foe Events. The idea should be to get players excited to play. but when there is nothing worth winning, it just leaves me not wanting to bother to play. the percentage is so low it seems not worth the bother.Plus the random prizes seem less this year than last? (On this 'm totally not sure, just they certainly are way less interesting to me.) I realize having easy to play games is not good either. ![]()
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